The Locked Place (
lockedmods) wrote in
thelockedplace2025-05-26 07:29 am
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Entry tags:
MINGLE | WEEK FOUR

MINGLE LOG | WEEK 4
Locations | Rooming | Full Nav
Another week gone, and with it, two of your number. Only eleven of you remain alive. And still, there is no escape. Or is there?
This week, something has changed. Something is different. Beginning Sunday, Pratibha is gone, and cannot be found or located at all. After Sunday's puzzle is solved, and the attic opened to you, you will see why. But what has happened? How has this happened? And why is the only other object there a strange mirror? Perhaps you should investigate.
On Monday morning, your motive quickly becomes apparent. Will you isolate yourself? Will you risk being around others? The choice, as ever, is yours.
On Tuesday, the week's second puzzle becomes available, and with its solving, the game room. If you wanted another way to unwind from all the stress, pressure, and uncertainty, at least there's this?
Come Wednesday, you may realize that at last you have full run of the house. Every room is available to you now. Nevertheless, you cannot run from the messages, which come thicker and faster than ever.
On Thursday, you may wish to visit the greenhouse. There is nothing there for you--including no mysterious messages, from the dead or otherwise. Should you wish for a reprieve, the greenhouse will grant it to you. That is, at least until curfew. Should you remain out of your room past that time, the messages will return, and they will be utterly inescapable no matter where you go--or if you are alone.
Friday is investigation time once again. The investigation post will go live at 3 PM EST, 5/30.
Saturday is the day of your fourth real ritual. The ritual post will go live at 12 PM EST, 6/1.
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[ First move: Knight to B5 ]
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[ Admittedly he appreciates being given the simpler job. This week has been... a lot, and he doesn't exactly feel like he's firing on all cylinders at this point.
He'll move the black knight to B5, capturing the white knight. ]
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It feels a bit odd, sending my men to their deaths. I suppose it's thematically appropriate.
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[ Again, he takes the piece Edgeworth just moved, putting the Black Knight on D6. ]
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...Although I suppose that's a regular occurrence for you, isn't it?
[ White bishop to E4 ]
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[ He says, flatly, as he moves the Black Knight to E4. ]
Not that it sounds like you had a very easy time of things either.
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[ White queen to F2 ]
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[ He nods, approvingly, and moves the black knight to F2. One more to go. ]
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[White rook to H3 ]
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[ Black Knight to H3. The knight stands alone, victorious. ]
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Within are two items: a key and a slip of paper. The key is etched with the words GAME ROOM, and the paper states:
“The walls are thin. These boundaries can be breached.”
Congratulations on solving your puzzle! ]
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I assume it means the boundaries between life and death, considering how sturdy the literal walls have been.
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That'd be my guess to. Especially since it seems like that line's been getting blurrier as time goes on - probably thanks to Eui? At least in part. What was it she said again? That she's keeping the others in the same state as herself, or something like that?